Wednesday, 15 June 2011

Juiced 2 (ps2) Behind the Scenes......

This in house editor screenshot shows my lighting setup for the Tokyo Track (Route2). A combination of lightmaps (for the ground patches) and vertex baking for the buildings was used. This was driven by  A HDR Skydome (which I created in Vue d'esprit and glow materials used for street lamps etc...)... Great fun.